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    SpaceOreMiner 1.12 Patch Notes


    2010 - 10.29
    • Performed some optimisation on the mining laser to improve performance on older machines
    • Change chance of a StorageTank being spawned to 100%
    • Changed W key to be used as thrust, along with the space bar
    • Added really tough rock to the bottom of the world to stop people falling out of it
    • Added an APS module to your mole ( Asteroid Positioning System, points to the nearest Limar )
    • Fixed pipe in player cabin to not stop in mid-air
    • Added a guide to shop to explain what everything does
    • Added animated camera to about screen
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    SpaceOreMiner 1.11 Patch Notes


    2010 - 10.28
    • Changed the text of the about button to be slightly more descriptive (boring !)
    • Optimised some of the vein and cluster patterns (yawn!)
    • Added a 1 in 3 chance of a storagetank being spawns in the first 100M of rock ( hmmm storage tank? )
    • Created player cabins – only logged in users can access these, when you find an item, it will be displayed here ( jomg woot! )
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    SpaceOreMiner 1.10 Patch Notes


    2010 - 10.26
    • Added extra logging for certain events 😉
    • Fixed a bug that would stop the laser from working
    • Tweaked the TAB screen so it doesn’t collide with the GUI
    • Added capacitor and engine/reactor details to TAB screen, in case you forgot the last thing you brought 🙂
    • Fixed a spelling in the shop
    • Added a small chance of veins and clusters being spawned on a roid
    added extra logging
    fixed laser stop working
    tweaked gui on TAB screen so doesn’t go over interface
    Added cap and engine info to TAB screen
    Fixed spelling in shop
    Added some clustering and viens
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    SpaceOreMiner 1.9 Patch Notes


    2010 - 10.22
    • Added basic gravity simulation ( not to happy with it atm, think I will replace it with a real physics system later )
    • Adjusted the depth gauge to stop it ping ponging around 0
    • Stopped fuel and energy bars from vanishing when zooming out
    • Removed the pause from self destruct
    • Tweaked internal save game settings
    • Added Bombs and RODS to gui so you can keep an eye on how many you have
    • Added five more insults 😉
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    SpaceOreMiner 1.8 Patch Notes


    2010 - 10.20
    • Tweaked ore spawning on metal and crystal roids – much more ore can be found on these roids, but they don’t have everything – unlike lower yield active roids
    • Fixed infintite RODS rocket, oops forgot to minus one from the value everytime you fired, ooops
    • Fixed an inventory bug when collecting an ore just after you have launched a RODS rocket
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