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    New YouTube video : How to play SpaceOreMiner


    2010 - 10.12

    After seeing a lot more people getting a score in the game, thanks to the giant floating labels of knowledge, I thought just before I started rl work, that I would make a quick youtube video explaining how to play. Just to remove all risk of people getting confused by the gameplay aspects 🙂

    Watch the video, then play the game here :

    http://www.greenslimegames.com/games/spaceoreminer/

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    SpaceOreMiner 1.2 Patch Notes


    2010 - 10.11
    • Increased player fuel by 33%
    • Add simple text to ore reclaim point and to upgrade pad
    • Add pre-constructed tunnel
    • Copper price changed from 100 to 250
    • Tyronic Crystal priced changed from 250 to 350
    • Silver price changed from 400 to 500
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    Getting feedback …


    2010 - 10.11

    Looking at the stats the I am collecting for SpaceOreMiner is quite intresting.  Over 100 games played 🙂  More than I thought I would be getting 🙂

    Now the big thing I have noticed is that the majority of people play three games.  And in no game do they make any money.  They just dig deeper and deeper down collecting ore, and then just run out of fuel.  I’m going to release a new version of the game tonight which starts you with more fuel.  I will also added some not very subtle text links on the ore reclaim point and the upgrade pad.  To help people reach the first engine upgrade ( which I think is pretty important ) I will increase the value of the starting three ores.  Thinking I may add a couple of starter tunnels as well.

    So please feel free to give me feedback.  Hopefully this update will de-mystify the game somewhat.  I guess it has always made sense to me because I wrote the thing 🙂  I will be a very happy person if I see less scores of 0, and more score in the thousands 🙂 Or hundreds of thousands 🙂 Or BILLLIIOOONNS! 🙂

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    Bump Mapping an Asteroid


    2010 - 10.10

    I found a really awesome post on the unity forums : http://forum.unity3d.com/threads/63282-Bump-maps-for-built-in-terrain which links to this awesome bit of code : http://sixtimesnothing.wordpress.com/2010/10/10/bump-mapping-for-built-in-unity-terrain/. I’ve played around a bit with it, to see if it will fit SpaceOreMiner, and you can see the results below :

    Without :

    Without mapping

    With :

    With Mapping

    Still playing around with it, hence no updated web player – very interested to see what else I can use this for 🙂

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    Top 10 player list!


    2010 - 10.09

    Almost hit 100 games played in the lifetime of the project. It may seem low, but I’m quite impressed 🙂 I thought I just would add a Top10 and TopAllPlayers to the stats screen. Though as there are only five registered accounts, the TopAllPlayers is a bit pointless, hehe.

    You can see the top 10 here :
    http://www.greenslimegames.com/games/spaceoreminer/stats.php

    And to see all players scores :
    http://www.greenslimegames.com/games/spaceoreminer/all_players.php

    And for those to lazy to click on those links the top players ( and well, ahem, only registered players ) are as follows :

    Rank Name Total Ore Mined Total Score
    1. LamentConfig 164 60700
    2. GhostHunter 80 31100
    3. YouTube 98 24100
    4. rob 53 12550
    5. Inko 11 1250
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