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    The asteroid is not amused …


    2010 - 10.20

    ಠ_ಠ

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    Introducing RODS


    2010 - 10.19

    Welcome to another non-patch note blog entry 🙂 You will have seen the patch notes below, the latest edition of the game now features a funky way of returning the ore to the surface without you having to worry about all that business of flying back.

    Since the early days just after the release of my initial webplayer build, I’ve had requests for teleport systems – a way to get your ore back quickly so you can just focus on mining.  Now don’t get me wrong, teleporters are awesome.  But I have a problem with them for SpaceOreMiner – a teleporter doesn’t really fit into my vision of the world the game is set into.  High tech zapping and beaming from one location to the other just didn’t fit for me.  If the likes of Doom and Quake have taught us anything – it is that we shouldn’t mess with teleporters :).

    So  I approached the problem of ‘How do I get my ore back to the Limar with a minimum of fuss ?’ from a different angle.  Load all your precious cargo into a freaking huge rocket, and let it take them back to the surface.  Creating a shaft as it goes I think its a pretty neat solution.  And zooming out to watch its progress is pretty funky.  Another, quite major benefit I have found while testing, is that not only does it provide you with a direct path back to the surface – it also sometimes reveals ore you have missed in your quest for the depths.

    Some might find it a bit expensive ( at 18000 solaris ), but I think its priced quite nicely.  By the time you are deep enough to be mining Lavatile Crystal and Dense Yeanite – a rocket full of ore will more than pay for itself.  And once your mole is fully upgraded, its nice not to have to return to the Limar every few minutes just to drop off ore.  Hmm, maybe it is priced to cheaply if I think about it like that 🙂  Oh well I’m sure folks will let me know what they think.

    It’s pretty simple to use, just buy one ( or more ) from the Limar, and hit z when you went to send all your juicy ore to the surface.  Watch it launch, then hold e to zoom out and watch its progress on the map 🙂

    Well that’s it for now folks, once again, always very good to hear feedback on this.  Feel free to comment here, or wherever you saw about this post 🙂

    You can play the game here : http://www.greenslimegames.com/games/spaceoreminer/

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    A quick screenie


    2010 - 10.16

    Just a quick teaser screen shot on what I am working on currently, bonus points to anyone who can tell me where the orange and green textures I’m using in this test come from 🙂

    Is that a dynamically coloured asteroid I see before me ?

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    Getting feedback …


    2010 - 10.11

    Looking at the stats the I am collecting for SpaceOreMiner is quite intresting.  Over 100 games played 🙂  More than I thought I would be getting 🙂

    Now the big thing I have noticed is that the majority of people play three games.  And in no game do they make any money.  They just dig deeper and deeper down collecting ore, and then just run out of fuel.  I’m going to release a new version of the game tonight which starts you with more fuel.  I will also added some not very subtle text links on the ore reclaim point and the upgrade pad.  To help people reach the first engine upgrade ( which I think is pretty important ) I will increase the value of the starting three ores.  Thinking I may add a couple of starter tunnels as well.

    So please feel free to give me feedback.  Hopefully this update will de-mystify the game somewhat.  I guess it has always made sense to me because I wrote the thing 🙂  I will be a very happy person if I see less scores of 0, and more score in the thousands 🙂 Or hundreds of thousands 🙂 Or BILLLIIOOONNS! 🙂

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    Top 10 player list!


    2010 - 10.09

    Almost hit 100 games played in the lifetime of the project. It may seem low, but I’m quite impressed 🙂 I thought I just would add a Top10 and TopAllPlayers to the stats screen. Though as there are only five registered accounts, the TopAllPlayers is a bit pointless, hehe.

    You can see the top 10 here :
    http://www.greenslimegames.com/games/spaceoreminer/stats.php

    And to see all players scores :
    http://www.greenslimegames.com/games/spaceoreminer/all_players.php

    And for those to lazy to click on those links the top players ( and well, ahem, only registered players ) are as follows :

    Rank Name Total Ore Mined Total Score
    1. LamentConfig 164 60700
    2. GhostHunter 80 31100
    3. YouTube 98 24100
    4. rob 53 12550
    5. Inko 11 1250
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