A couple more bits o’ eye candy –
lamentconfigArchive for October, 2010
SpaceOreMiner 1.11 Patch Notes
2010 -
10.28
- Changed the text of the about button to be slightly more descriptive (boring !)
- Optimised some of the vein and cluster patterns (yawn!)
- Added a 1 in 3 chance of a storagetank being spawns in the first 100M of rock ( hmmm storage tank? )
- Created player cabins – only logged in users can access these, when you find an item, it will be displayed here ( jomg woot! )
A small tease ;)
2010 -
10.28
Of the next patch. No amazing graphics from MrShive yet in the game, but, I wonder, what is this?
lamentconfigEye candy for anyone with a space mining fetish …
2010 -
10.27
Wow, the amazing MrSmive has got the Limar and Mole models inside unity. I’m pretty blown away at the sheer speed and quality of his work. Just a few pictures before I start rl work today to give you some eye candy 😀
lamentconfigSpaceOreMiner 1.10 Patch Notes
2010 -
10.26
- Added extra logging for certain events 😉
- Fixed a bug that would stop the laser from working
- Tweaked the TAB screen so it doesn’t collide with the GUI
- Added capacitor and engine/reactor details to TAB screen, in case you forgot the last thing you brought 🙂
- Fixed a spelling in the shop
- Added a small chance of veins and clusters being spawned on a roid
added extra logging
fixed laser stop working
tweaked gui on TAB screen so doesn’t go over interface
Added cap and engine info to TAB screen
Fixed spelling in shop
Added some clustering and viens
lamentconfig
fixed laser stop working
tweaked gui on TAB screen so doesn’t go over interface
Added cap and engine info to TAB screen
Fixed spelling in shop
Added some clustering and viens